Sale Creek Publishing

This is story two THE CALL TO ADVENTURE. The hero is living within their ordinary world but receives some sort of calling to change their life and enter the unknown. This is where the Hero's exists before his present story begins, oblivious of the adventures to come. It's his safe place. His everyday life where we learn crucial details about our Hero, his true nature, capabilities and outlook on life. This anchors the Hero as a human, just like you and me, and makes it easier for us to identify with him and hence later, empathize with his plight.
Jemison safe place is his show and his crew where he feels respected, and his haunted condo where he feels accepted by the ghosts. We learn that he has psychic abilities and a warped sense of humor, And he is afraid to let people know he is psychic. He debunks fake psychics that use the internet and other ways to con people. Sets up fake facebook pages to use for readings and such. The call comes from Kensington trying to convince him to open up to people about his abilities. Need some definition of Devon's character here. REFUSAL OF THE CALL. The hero turns away from their calling because they feel some sort of obligation to stay where they are, or fear they are not brave/smart/strong/etc. enough to begin the journey. Although the Hero may be eager to accept the quest, at this stage he will have fears that need overcoming. Second thoughts or even deep personal doubts as to whether or not he is up to the challenge. When this happens, the Hero will refuse the call and as a result may suffer somehow. The problem he faces may seem to much to handle and the comfort of home far more attractive than the perilous road ahead. This would also be our own response and once again helps us bond further with the reluctant Hero. We learn that Jemison cares about people, that he believes most people are good, but that most psychics for hire are cons. Jemison starts to tell Kimberly, but is too afraid of the consequences, of losing the respect of his team, and the viewers, and everyone in general. Shila, Kimberly's mother, joins them for lunch. Jemison and Shila have a flirtation relationship, which Kimberly both encourages and feels uncomfortable about, since Jemison is her boss. SUPERNATURAL AID. When they agree to heed the call to adventure, the hero’s guide or mentor (often magical, wise, or superhuman in some way) appears or becomes known. At this crucial turning point where the Hero desperately needs guidance he meets a mentor figure who gives him something he needs. He could be given an object of great importance, insight into the dilemma he faces, wise advice, practical training or even self-confidence. Whatever the mentor provides the Hero with it serves to dispel his doubts and fears and give him the strength and courage to begin his quest. Jemison talks with Shila, Kimberly's mother. She gives him a stone to carry in his pocket. She says it is a healing stone. He is surprised that she has such spiritual beliefs since Kimberly is so skeptical of any such ideas. Without prompt she tells him that holding it and concentrating on it will help him when he is facing difficult decisions. To make him more comfortable with it, she tell him to think of it like meditating, use the stone to focus.

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